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	<title>Blackdagger</title>
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	<link>http://www.blackdagger.com</link>
	<description>Gaming, Movies and Entertainment</description>
	<lastBuildDate>Thu, 01 Dec 2011 03:12:05 +0000</lastBuildDate>
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		<title>The Dark Knight Rises Official Trailer [HD]</title>
		<link>http://www.blackdagger.com/2011/12/the-dark-knight-rises-official-trailer-hd/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=the-dark-knight-rises-official-trailer-%5Bhd%5D</link>
		<comments>http://www.blackdagger.com/2011/12/the-dark-knight-rises-official-trailer-hd/#comments</comments>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<dc:creator>SysOp</dc:creator>
				<category><![CDATA[Movies]]></category>
		<category><![CDATA[News]]></category>

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		<description><![CDATA[The Dark Knight Rises Official Trailer Just got back from watching The Dark Knight Rises prologue. Epic. I couldn&#39;t really understand what Bane was saying, and yeah, he sounded a little like Johann Kraus, but it was still crazy awesome.The Dark Knight Rises Official Trailer [HD]]]></description>
			<content:encoded><![CDATA[<p>The Dark Knight Rises Official Trailer</p>
<p>Just got back from watching The Dark Knight Rises prologue. Epic. I couldn&#39;t really understand what Bane was saying, and yeah, he sounded a little like Johann Kraus, but it was still crazy awesome.<a target="_new" href="http://www.youtube.com/v/q-Sktgm0aD8?hl=en&#038;fs=1&#038;autoplay=0">The Dark Knight Rises Official Trailer [HD]</a><br /><iframe width="440" height="315" src="http://www.youtube.com/v/q-Sktgm0aD8?hl=en&#038;fs=1&#038;autoplay=0" frameborder="0" allowfullscreen></iframe></p>
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		<title>OnLive Review from Game Designer Jason Parker &#124; Tech Elitist</title>
		<link>http://www.blackdagger.com/2011/12/onlive-review-from-game-designer-jason-parker-|-tech-elitist/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=onlive-review-from-game-designer-jason-parker-%7C-tech-elitist</link>
		<comments>http://www.blackdagger.com/2011/12/onlive-review-from-game-designer-jason-parker-|-tech-elitist/#comments</comments>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<dc:creator>SysOp</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[News]]></category>

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		<description><![CDATA[OnLive Review from Game Designer Jason Parker &#124; Tech ElitistOnLive Review from Game Designer Jason Parker. December 09, 2011 admin No comments. The great thing about OnLive is that the app will run on just about anything that has at least Shader Model 2.0. My &#8230;]]></description>
			<content:encoded><![CDATA[<p><a target="_new" href="http://www.techelitist.com/2011/12/onlive-review-from-game-designer-jason-parker/">OnLive Review from Game Designer Jason Parker | Tech Elitist</a><br />OnLive Review from Game Designer Jason Parker. December 09, 2011 admin No comments. The great thing about OnLive is that the app will run on just about anything that has at least Shader Model 2.0. My &#8230;
<div><img width="247" src="http://www.crunchbase.com/assets/images/resized/0003/9229/39229v1-max-250x250.jpg" /></div>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Hands-on with OnLive&#8217;s New Tablet App</title>
		<link>http://www.blackdagger.com/2011/12/hands-on-with-onlives-new-tablet-app/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=hands-on-with-onlives-new-tablet-app</link>
		<comments>http://www.blackdagger.com/2011/12/hands-on-with-onlives-new-tablet-app/#comments</comments>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<dc:creator>SysOp</dc:creator>
				<category><![CDATA[Gaming]]></category>

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		<description><![CDATA[With the release of its new Android and iOS app, OnLive is bringing PC-quality games to devices best known for casual titles like Angry Birds and Cut the Rope. Source: http://www.ign.com/articles/2011/12/07/hands-on-with-onlives-new-tablet-app]]></description>
			<content:encoded><![CDATA[<blockquote><p><description>With the release of its new Android and iOS app, OnLive is bringing PC-quality games to devices best known for casual titles like Angry Birds and Cut the Rope.</description></p></blockquote>
<p><br/>Source: <a href="http://www.ign.com/articles/2011/12/07/hands-on-with-onlives-new-tablet-app">http://www.ign.com/articles/2011/12/07/hands-on-with-onlives-new-tablet-app</a><br/><img style="max-width:400px;" src="http://i.imgur.com/Bb1xp.jpg" /></p>
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		<title>Urine-controlled video games installed in London bar</title>
		<link>http://www.blackdagger.com/2011/11/urine-controlled-video-games-installed-in-london-bar/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=urine-controlled-video-games-installed-in-london-bar</link>
		<comments>http://www.blackdagger.com/2011/11/urine-controlled-video-games-installed-in-london-bar/#comments</comments>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<dc:creator>SysOp</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[News]]></category>

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		<description><![CDATA[Urine-controlled video games installed in London bar]]></description>
			<content:encoded><![CDATA[<p><a target="_new" href="http://www.youtube.com/v/OlCe0VIL0Eg?hl=en&#038;fs=1&#038;autoplay=0">Urine-controlled video games installed in London bar</a><br /><iframe width="440" height="315" src="http://www.youtube.com/v/OlCe0VIL0Eg?hl=en&#038;fs=1&#038;autoplay=0" frameborder="0" allowfullscreen></iframe></p>
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		<title>Everquest II Still Running After 7 Years, Is Free to Play</title>
		<link>http://www.blackdagger.com/2011/11/everquest-ii-still-running-after-8-years-is-free-to-play/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=everquest-ii-still-running-after-8-years-is-free-to-play</link>
		<comments>http://www.blackdagger.com/2011/11/everquest-ii-still-running-after-8-years-is-free-to-play/#comments</comments>
		<pubDate>Wed, 30 Nov 2011 23:44:41 +0000</pubDate>
		<dc:creator>SysOp</dc:creator>
				<category><![CDATA[Gaming]]></category>

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		<description><![CDATA[Seven years and eleven expansions later, the now free-to-play EverQuest II keeps on truckin&#8217; with new classes, big revamps, and player-created dungeons. Source: http://www.1up.com/previews/everquest-ii-still-alive-new-expansion-next-week]]></description>
			<content:encoded><![CDATA[<blockquote><p>Seven years and eleven expansions later, the now free-to-play EverQuest II keeps on truckin&#8217; with new classes, big revamps, and player-created dungeons.</p></blockquote>
<p>Source: <a href="http://www.1up.com/previews/everquest-ii-still-alive-new-expansion-next-week" target="_blank">http://www.1up.com/previews/everquest-ii-still-alive-new-expansion-next-week</a><br />
<img style="max-width: 400px;" src="http://www.1up.com/media?id=3928232&amp;type=lg" alt="" /></p>
]]></content:encoded>
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		<title>Star Wars: The Old Republic Preview</title>
		<link>http://www.blackdagger.com/2011/11/star-wars-the-old-republic-preview/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=star-wars-the-old-republic-preview</link>
		<comments>http://www.blackdagger.com/2011/11/star-wars-the-old-republic-preview/#comments</comments>
		<pubDate>Wed, 30 Nov 2011 23:43:10 +0000</pubDate>
		<dc:creator>SysOp</dc:creator>
				<category><![CDATA[Gaming]]></category>

		<guid isPermaLink="false"></guid>
		<description><![CDATA[Designed by a team of MMO-development veterans at BioWare&#8217;s Austin, Texas-based studio, The Old Republic attempts to cover a lot of ground. First and foremost, it plays out as a sequel to the two Knights of the Old Republic games, but by moving to the massive multiplayer genre, it&#8217;s also stretching to cover Star Wars [...]]]></description>
			<content:encoded><![CDATA[<blockquote><p>Designed by a team of MMO-development veterans at BioWare&#8217;s Austin, Texas-based studio, The Old Republic attempts to cover a lot of ground. First and foremost, it plays out as a sequel to the two Knights of the Old Republic games, but by moving to the massive multiplayer genre, it&#8217;s also stretching to cover Star Wars Galaxies&#8217; failure and fix many of the things that game&#8217;s developers did wrong &#8211; and with SWG&#8217;s closing, it seems fitting for BioWare to court the old Sony Online game&#8217;s playerbase. But even moreso, this game seems to be the best reason yet for players who are sick of World of Warcraft (but, presumably, not sick of MMORPGs) to finally ditch the seven-year-old standby and move over. The gameplay and combat start out very similar, that&#8217;s for sure, so players will quickly wonder just why they&#8217;re bothering, but I think there&#8217;s just enough new content (and fresh outlooks on how people have fun in MMOs) to make The Old Republic a hit, if not a massive one like Blizzard&#8217;s games have proven to be.</p></blockquote>
<p>Source: <a href="http://www.atomicgamer.com/articles/1341/star-wars-the-old-republic-preview">http://www.atomicgamer.com/articles/1341/star-wars-the-old-republic-preview</a><br />
<img style="max-width: 400px;" src="http://www.atomicgamer.com/screenshots/game-4564/119870-160.jpg" alt="" /></p>
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		<title>Call of Duty: Black Ops Zombies Announced; Releases Tomorrow</title>
		<link>http://www.blackdagger.com/2011/11/call-of-duty-black-ops-zombies-announced-releases-tomorrow/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=call-of-duty-black-ops-zombies-announced-releases-tomorrow</link>
		<comments>http://www.blackdagger.com/2011/11/call-of-duty-black-ops-zombies-announced-releases-tomorrow/#comments</comments>
		<pubDate>Wed, 30 Nov 2011 23:38:05 +0000</pubDate>
		<dc:creator>SysOp</dc:creator>
				<category><![CDATA[Gaming]]></category>

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		<description><![CDATA[Activision has just announced the existence of Call of Duty: Black Ops Zombies for iOS, and its launch date: tomorrow&#8230; Like its predecessor Call of Duty: World at War Zombies, this is a pretty straightforward port from Ideaworks Game Studio of the various maps, modes, and assets from its console brethren. Source: http://www.1up.com/news/call-duty-black-ops-zombies-ios-announced-releases-tomorrow]]></description>
			<content:encoded><![CDATA[<blockquote><p>Activision has just announced the existence of Call of Duty: Black Ops Zombies for iOS, and its launch date: tomorrow&#8230; Like its predecessor Call of Duty: World at War Zombies, this is a pretty straightforward port from Ideaworks Game Studio of the various maps, modes, and assets from its console brethren.</p></blockquote>
<p>Source: <a href="http://www.1up.com/news/call-duty-black-ops-zombies-ios-announced-releases-tomorrow">http://www.1up.com/news/call-duty-black-ops-zombies-ios-announced-releases-tomorrow</a><br />
<img style="max-width: 400px;" src="http://www.1up.com/media?id=3928255&amp;type=lg" alt="" /></p>
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		<title>Garriott predicts demise of traditional consoles</title>
		<link>http://www.blackdagger.com/2011/11/garriott-predicts-demise-of-traditional-consoles/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=garriott-predicts-demise-of-traditional-consoles</link>
		<comments>http://www.blackdagger.com/2011/11/garriott-predicts-demise-of-traditional-consoles/#comments</comments>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<dc:creator>SysOp</dc:creator>
				<category><![CDATA[Gaming]]></category>

		<guid isPermaLink="false"></guid>
		<description><![CDATA[Speaking with Industry Gamers, Garriott said he doesn&#8217;t see the age of the traditional console lasting much longer due to the rise of mobile and social games. &#8220;I think we might get one more generation, might, but I think fundamentally they&#8217;re doomed. I think fundamentally the power that you can carry with you in a [...]]]></description>
			<content:encoded><![CDATA[<blockquote><p><description>Speaking with Industry Gamers, Garriott said he doesn&#8217;t see the age of the traditional console lasting much longer due to the rise of mobile and social games. &#8220;I think we might get one more generation, might, but I think fundamentally they&#8217;re doomed. I think fundamentally the power that you can carry with you in a portable is really swamping what we&#8217;ve thought of as a console,&#8221; said the Ultima creator.</description></p></blockquote>
<p><br/>Source: <a href="http://www.gamespot.com/news/garriott-predicts-demise-of-traditional-consoles-6346871">http://www.gamespot.com/news/garriott-predicts-demise-of-traditional-consoles-6346871</a><br/><img style="max-width:400px;" src="http://image.gamespotcdn.net/gamespot/images/2009/125/Garriott999_embed.jpg" /></p>
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		<title>GamePro magazine and website to shutter next month</title>
		<link>http://www.blackdagger.com/2011/11/gamepro-magazine-and-website-to-shutter-next-month/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=gamepro-magazine-and-website-to-shutter-next-month</link>
		<comments>http://www.blackdagger.com/2011/11/gamepro-magazine-and-website-to-shutter-next-month/#comments</comments>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<dc:creator>SysOp</dc:creator>
				<category><![CDATA[Gaming]]></category>

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		<description><![CDATA[GamePro magazine is set to shut down this coming month, owner IDG Games announced today. The magazine that enjoyed so much popularity in the 1990s will shut down its website in five days, and one more issue of the physical quarterly will be published. Source: http://arstechnica.com/gaming/news/2011/11/gamepro-magazine-and-website-to-shutter-next-month-1.ars?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=rss]]></description>
			<content:encoded><![CDATA[<blockquote><p><description>GamePro magazine is set to shut down this coming month, owner IDG Games announced today. The magazine that enjoyed so much popularity in the 1990s will shut down its website in five days, and one more issue of the physical quarterly will be published.</description></p></blockquote>
<p><br/>Source: <a href="http://arstechnica.com/gaming/news/2011/11/gamepro-magazine-and-website-to-shutter-next-month-1.ars?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=rss">http://arstechnica.com/gaming/news/2011/11/gamepro-magazine-and-website-to-shutter-next-month-1.ars?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=rss</a><br/><img style="max-width:400px;" src="http://static.arstechnica.net/2011/11/30/gamepro_magazine-4ed6ad0-intro.jpg" /></p>
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		<slash:comments>0</slash:comments>
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		<title>Witcher 2 developer estimates game was pirated at least 4.5 million times</title>
		<link>http://www.blackdagger.com/2011/11/witcher-2-developer-estimates-game-was-pirated-at-least-45-million-times/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=witcher-2-developer-estimates-game-was-pirated-at-least-45-million-times</link>
		<comments>http://www.blackdagger.com/2011/11/witcher-2-developer-estimates-game-was-pirated-at-least-45-million-times/#comments</comments>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<dc:creator>SysOp</dc:creator>
				<category><![CDATA[Gaming]]></category>

		<guid isPermaLink="false"></guid>
		<description><![CDATA[For every person who purchased a copy of The Witcher 2 legally, at least 4-5 downloaded a copy illegally, said developer CD Projekt. CEO Marcin Iwinski checked piracy websites after the game&#8217;s release, and while he agreed that it would have been impossible to get an exact number, he was still able to get a [...]]]></description>
			<content:encoded><![CDATA[<blockquote><p><description>For every person who purchased a copy of The Witcher 2 legally, at least 4-5 downloaded a copy illegally, said developer CD Projekt. CEO Marcin Iwinski checked piracy websites after the game&#8217;s release, and while he agreed that it would have been impossible to get an exact number, he was still able to get a good idea by following the numbers that were available. &#8220;There are no stats available, but lets make a quick calculation. I was checking regularly the number of concurrent downloads on torrent aggregating sites, and for the first 6-8 weeks there was around 20-30k ppl downloading it at the same time,&#8221; he said.</description></p></blockquote>
<p><br/>Source: <a href="http://www.gamesradar.com/witcher-2-developer-estimates-game-was-pirated-least-45-million-times/">http://www.gamesradar.com/witcher-2-developer-estimates-game-was-pirated-least-45-million-times/</a><br/><img style="max-width:400px;" src="http://c3333424.r24.cf0.rackcdn.com/15ca57bfe061f6c3142c5c359ea48aaa85c599d8.jpg__620x300_q85_crop_upscale.jpg" /></p>
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